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3Ds Max. Vertex Paint, Mix Map and Displacement -Basic Landscape Method. -  YouTube
3Ds Max. Vertex Paint, Mix Map and Displacement -Basic Landscape Method. - YouTube

3ds Max Arnold Render Multi-Sub Material — polycount
3ds Max Arnold Render Multi-Sub Material — polycount

3D Studio Max 2011 - Introduction to Mix Map. Part 1 - YouTube
3D Studio Max 2011 - Introduction to Mix Map. Part 1 - YouTube

Thinking like a Compositor in 3D | 3D Modeling Resources
Thinking like a Compositor in 3D | 3D Modeling Resources

Thinking like a Compositor in 3D | 3D Modeling Resources
Thinking like a Compositor in 3D | 3D Modeling Resources

Mixing two normal maps - Autodesk Community - Arnold
Mixing two normal maps - Autodesk Community - Arnold

Blender newbie questions from someone coming from 3ds Max - Basics &  Interface - Blender Artists Community
Blender newbie questions from someone coming from 3ds Max - Basics & Interface - Blender Artists Community

Corona Mix Map - Corona for 3ds Max - Global Site
Corona Mix Map - Corona for 3ds Max - Global Site

3D Studio Max 2011 - Introduction to Mix Map. Part 2 - YouTube
3D Studio Max 2011 - Introduction to Mix Map. Part 2 - YouTube

Composite Map 3ds Max | MUST WATCH TUTORIAL | How to use the composite map  in 3ds max - YouTube
Composite Map 3ds Max | MUST WATCH TUTORIAL | How to use the composite map in 3ds max - YouTube

Verge3D for 3ds Max: Materials and Maps Reference — Soft8Soft
Verge3D for 3ds Max: Materials and Maps Reference — Soft8Soft

Wireframe Rendering in 3ds Max
Wireframe Rendering in 3ds Max

Solved: How to combine maps - bump and normal map, 2 displacement maps? -  Autodesk Community - 3ds Max
Solved: How to combine maps - bump and normal map, 2 displacement maps? - Autodesk Community - 3ds Max

3ds Max Blended Box Map - Part 2 - In Context - YouTube
3ds Max Blended Box Map - Part 2 - In Context - YouTube

The material for the outer part of the hat. Here the softness at  glancing-angle is
The material for the outer part of the hat. Here the softness at glancing-angle is

V-Ray Materials with 3ds Max + Vray : The Quickest Way | Jake Denham ⭐ |  Skillshare
V-Ray Materials with 3ds Max + Vray : The Quickest Way | Jake Denham ⭐ | Skillshare

59. 3ds Max Quicktip: Composite Map Type - Jamie's Jewels
59. 3ds Max Quicktip: Composite Map Type - Jamie's Jewels

Procedural Textures | 3D Modeling Resources
Procedural Textures | 3D Modeling Resources

How to use PBR Textures in 3Ds Max using VRay - A23D
How to use PBR Textures in 3Ds Max using VRay - A23D

Verge3D for 3ds Max: Materials and Maps Reference — Soft8Soft
Verge3D for 3ds Max: Materials and Maps Reference — Soft8Soft

Verge3D for 3ds Max: Materials and Maps Reference — Soft8Soft
Verge3D for 3ds Max: Materials and Maps Reference — Soft8Soft

How To Use UV Mapping Channels in 3D Studio Max | Rendernode
How To Use UV Mapping Channels in 3D Studio Max | Rendernode

Multiple UV Maps In 3ds Max | Combine Multiple Image In One Material Using  Composite Node - YouTube
Multiple UV Maps In 3ds Max | Combine Multiple Image In One Material Using Composite Node - YouTube

How to use PBR Textures in 3Ds Max using VRay - A23D
How to use PBR Textures in 3Ds Max using VRay - A23D

Corona Renderer 6 for 3ds Max Released! | Chaos Corona
Corona Renderer 6 for 3ds Max Released! | Chaos Corona

What would be the correct way to blend 2 normal maps together?
What would be the correct way to blend 2 normal maps together?

materials - Falloff node setup similar to 3DS Max falloff node? Need  perpendicular / parallel falloff for correct fabric rendering - Blender  Stack Exchange
materials - Falloff node setup similar to 3DS Max falloff node? Need perpendicular / parallel falloff for correct fabric rendering - Blender Stack Exchange

▫ Textures modified from photographs coupled with mapping to match the  object's shape make the best renderings.
▫ Textures modified from photographs coupled with mapping to match the object's shape make the best renderings.